I, It's, The

2017 installation (archival pigment print on canvas scroll, metal structure on wheels, dead clock)

uses the Quick Typing modes embedded in smart phones to make sentences and email correspondences between myself and the consumer AI system that enables the quick typing function. I, It's, The is a framework that invigorates the idea of “simulation” and “narrative” in dialectical feedback between the human and the “relatively” inhuman world of numerical computation.